Hush Tiles: Triple Match Game
No wifi. No rush.
Endless levels, every one guaranteed solvable. No sign-in, no internet needed. Tap, match three, clear the board. Six hand-drawn themes, five to unlock.
Screens
Real captures at 390×844 from the same build the browser version runs, regenerated straight from that build and never retouched.





Where you can play it
Read from the studio's own registry, which is also what the build and release tooling reads — so a place listed here as live is one a build has actually gone to.
- This websitePlayable nowFree, in your browser, nothing to install.
- App Store (iPhone)Not yetNot submitted yet, and no release date has been announced.
- CrazyGamesNot yetA build exists and has not been uploaded yet.
- ArkadiumNot yetA build exists and has not been uploaded yet.
- itch.ioNot yetA build exists and has not been uploaded yet.
From the App Store listing
Hush Tiles is a calm, unhurried tile-matching puzzle — no timer, no pressure, just you and a board of icons. Play for a minute between meetings or for an hour on the couch; the pace is entirely yours.
Why players stay
- No third-party ads in this app — not between levels, not for a booster, not to keep playing.
- Every level is generated so a winning line always exists — you will never be handed an unsolvable board.
- Plays completely offline in a download measured in hundreds of kilobytes, not hundreds of megabytes. Nothing is sent anywhere; your progress lives only on your device.
How it plays
Tap an open tile to send it to your tray. Three of a kind clear on their own. Clear every tile and the level is yours — but the tray only holds seven, and if it fills up, the round ends. Tiles stack in layers; the deeper you go, the more you have to plan.
What you get
- Endless levels with a difficulty curve that ramps gently, then bites
- Five boosters unlocked as you play: Undo, Shuffle, Extra Slot, Super Undo and Magnet
- Three-star scoring and a momentum meter that rewards quick, confident matching
- Six original themes — Deep Space from the start, with Undersea, Slow Morning, Insert Coin and Enchanted Forest unlocked by the stars you earn, and the seasonal Hollowbrook Manor — each with nine hand-drawn icons
- A daily streak with growing rewards, a free gift every six hours, and a Daily Challenge board that is the same for every player
- Haptic feedback and a fully synthesized soundtrack of clicks, chimes and heartbeats
- No in-app purchases, no account — coins are earned only by playing
- Reduced-motion, sound and haptics toggles, and icons designed to be told apart by shape, not just colour
Every effect ends when the action does. Nothing blocks your next tap. When the tray hits six of seven, the board goes quiet and your heartbeat is the only sound — until you find the match.
Pick up a tile. Find its twins. Clear the board.
Facts
| Platforms | iOS, Web browser |
| Price | Free |
| Genre | triple-match |
| Version | 1.0.0 |
| Age rating | 4+ |
| Privacy | Privacy Policy |
What each build contains
Read straight out of games/hush-tiles/game.json, which is also what the build excludes at compile time — so this table cannot drift from the bytes that ship.
| native | network no · third-party ads no · in-app purchases no · analytics no |
| web | network yes · third-party ads no · in-app purchases no · analytics yes |
| crazygames | network yes · third-party ads no · in-app purchases no · analytics yes |
Every build above also carries the studio's own cross-promo card. After a win, it may show a card for another Canaria Studios game — first-party only, never a third-party ad. It is artwork bundled inside the build — no ad SDK, no network request, and nothing is earned or unlocked by tapping it.